# computing first · every subject next
Find the misconception, not just the wrong answer.
Quickfire quizzes and learn guides for KS3, GCSE and BTEC Computing. Every wrong option is mapped to the thinking behind it, and every pupil gets a Fix-it question that puts it right.
Python and OCR Exam Reference Language · OCR J277 · BTEC Tech Award Digital IT
What does this line display?
print("4" * 2)
Misconception spotted
Expects a string multiplied by 2 to double the number. Multiplying a string repeats it.
Fix it
The user types 7. Without int(), what does input() * 2 give?
A score tells you who got it wrong. It doesn’t tell you why.
Same mark, different gaps
Two pupils pick the wrong answer for completely different reasons. A tick or a cross treats them the same.
“Revise this” isn’t feedback
Pupils need to know what they believed, why it’s wrong and what to do next, straight away, not after marking.
Good distractors take hours
Plausible wrong answers built on real misconceptions are the hardest part of a quiz to write. That work is done for you.
// how it works
One loop for every bite-size topic.
- 01 revise
Short revision points
Four key points per topic, in exam language, so pupils know exactly what they are being tested on.
- 02 quiz
Quickfire questions
Single answer, choose TWO, choose THREE, true or false and code-reading questions in Python and OCR ERL.
- 03 diagnose
Misconception named
Every wrong option carries the misconception behind it, so feedback speaks to what the pupil actually thought.
- 04 fix it
Fix-it and next step
A targeted follow-up question with its answer, then one concrete revision task to close the gap.
// what’s inside
Computing content, ready for your next lesson.
Each unit comes as a learn guide and a quickfire quiz with full feedback, matched topic by topic.
Programming Fundamentals
Input and output, variables, data types, casting, arithmetic operators including DIV and MOD, Boolean logic, string handling and full worked problems, with Fix-its for every bite-size.
Open the learn guide →Modern Technologies
A learn guide and quickfire quiz with feedback covering the modern technologies unit.
Open the learn guide →Computing Fundamentals
Years 7–9: computer systems, hardware, memory, storage, operating systems, utility software, virtual memory, impacts of technology, von Neumann architecture, the fetch-decode-execute cycle, CPU performance and embedded systems.
See the KS3 curriculum →// built for computing teachers
Made by a school leader, for classroom teachers.
Written around the mistakes pupils really make in computing lessons, from = versus == to RAM versus ROM.
Python and OCR ERL side by side
Questions call out where the two differ, like ** and ^, or and and AND.
Every distractor has a reason
No throwaway wrong answers. Each one tests a specific misunderstanding.
Exam-style wording
Choose TWO, choose THREE and scenario questions mirror what pupils meet in the exam.
Feedback without marking
Pupils get an explanation, a Fix-it and a next step the moment they answer.
// roadmap
Starting with computing. Growing across the curriculum.
The same revise, quiz, diagnose and fix-it loop works in any subject. Computing is where it starts.
Available now
Computing
Coming next
Maths
Coming next
Science
Planned
English
Planned
Humanities